@_exported import WinSDK // Clang module // WinBase.h public let HANDLE_FLAG_INHERIT: DWORD = 0x00000001 // WinBase.h public let STARTF_USESTDHANDLES: DWORD = 0x00000100 // WinBase.h public let INFINITE: DWORD = DWORD(bitPattern: -1) // WinBase.h public let WAIT_OBJECT_0: DWORD = 0 // minwindef.h public let FALSE: BOOL = 0 // minwindef.h public let TRUE: BOOL = 1